Update 2.5
2026-02-07NEW • Added a short dash ability available to all characters. • Replaced random encounters with chase-based encounters. • Added a Stun Bomb item to replace Holy Water. • Restored an optional Hard Mode that doubles enemy levels. • Added an Inn indicator in Okjal. • Trees and large objects now fade when blocking the player. IMPROVEMENTS • Increased damage for Swift Stab, Wing Attack, and Angel Dive. • Reduced Angel Dive movement speed for better balance. • Reworked core game mechanics. • Reworked all collision maps. • TP-based puzzles now have infinite TP. • Adjusted timing windows for the final castle puzzle and its button inputs. • Rebalanced shop item prices. • Halved the horse price. • Default master volume set to 50%. FIXES • Fixed an issue where the title screen BGM ignored the BGM volume setting.
Read the full notes
• Control scheme is now shown on first launch until the game is saved. • Fixed issues with the horse in the Elven Forest.





