Small Update / Roadmap remainder of Summer - August 6th 2026
2026-08-06Hello everyone, Small update focusing on the new campaign with balancing changes. It also contains a couple of small additions. I also want to present the updated roadmap for the remainder of the summer: The roadmap is not in order of appearance but provides a general outline of what you can expect in the coming 2 months. Thank you all for the continued support! https://discord.com/invite/MQXFbqpWpW Changelog • Add portraits to the muster screen • Add the ability to rename anyone on the unit roster • Add kill tracking at individual unit level • Add rebellion logic: A settlement under 30 public order has a chance to split off into a separate hostile faction • Add rebellion chance % line to public order tooltip • Add another button to the unit count display on the unit detail screen that opens the muster screen • Add new vassal logic: Vassals can travel freely
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• Add several new cheats • Add missing building descriptions • Add small chance backline sector also gets bigger garrison on campaign start • Improve several random calculations to prevent clashes in larger campaigns • Various campaign tweaks and balance changes • Tweak battle and morale behavior of militia cavalry • Tweak assorted muster loadout • Only deal knockdown damage with cavalry that has infantry damage bonus applied • Raise the cavalry flee threshold to 20%: Cavalry units now flee when below 20% strength instead of 10% to offset smaller unit sizes and prevent a fight-to-the-death feeling, also prevents 5 remaining units rampaging an entire infantry unit • Change all cheats to medieval references • Fix storm ram path painting in the castle creator • Fix the officer-killed notification for dagger kills • Fix the difference between income calculations and the displayed income value • Fix cursor color during winter • Fix cavalry counter-charging • Fix units that cannot block arrows playing the shield-up animation • Fix UI on screens with square aspect ratios • Fix empty settlements counting toward the frontline public order penalty • Fix AI vassal logic • Fix switching between attacking sectors on the siege relief widget • Fix historical officers acquiring settlement heraldry when becoming vassals if they carry the faction heraldry. e.g. the Dauphin of France • Fix the interaction prompt remaining on screen when mounting or dismounting





