Update 1.25b
2026-03-22Changes • Changes to the map "The Grand Ladder" • Balancing of the new set items • Relic ice axe nerfed: crit damage against frozen enemies increased by 25% (Down from 50%) • Relic perforated breastblade nerfed: 40% pierce chance -> 30% • If a shield is active on a unit, his healthbar will always be visible, also when at full HP • Nerfed skill protective barrier of Patron • Base cannon skill which gives AoE radius increase to all towers nerfed from 9% -> 7% • Enemies now go enrage and get a 50% damage increase, if they didn't move to a new waypoint in 60 seconds. This can occur multiple times • Frostsphere AoE radius increased from 2.2 -> 2.5, icicle damage increased from 14 -> 15 and icicle number from 18 -> 20 • Increased XP gain from enemies by 5% • Reduced lategame scaling of high tier items a bit • Reduced item level requirement by around 10%
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• Increased incinerators flame damage from 7.5 -> 8 • Decreased mana cost of the tower move spell from 35 -> 20 • Increased base distance of the tower move spell from 6 -> 8 • Locked towers are now better visible ingame • In the hardcore modus you can now leave the game 5 times back to your camp, if you see things going south. You get 3 more charges after defeating the normal world and 3 more after defeating the world on fire. Might add another mechanic to get new charges in the future. • Balancing to some maps Bugfixes • Patron now correctly applies shield after heal • Coal popup now apperas when using coal • Correct title and description for the traders item panel • Corrected path height on fissured desert and overgrown temple maps • Hopefully fixed a bug where the world on fire could not be entered • Game should now be in exclusive fullscreen by default





