November 2017 Update
2017-11-28View blog post • Changed how the main menu dock is positioned to make it easier to see • World menu layout redesign • World list is now sorted by last modified • Rewritten Terrain Generator plugin • New compressed world file format • Can now duplicate worlds • Can now rename worlds in-game • Can now build up to any height • Held explosives can now carve through the world as they move (works for explosives in coaster carts too) • Can now load into a specific world with the "--world " command line option • Support for the world to be generated around multiple points • Unloaded areas of the world can now be modified, changes applied on load • Plugins can now specify optional requirements, for plugins that should be loaded first if enabled • Greatly improved world generation and editing performance • Improved how ambient occlusion combines with fog
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