Patch 17d4 Changelog
2026-04-25• Sawblades and chainsaws now lose their double damage state after 3 seconds of being punched • Increased the weight of a detached chainsaw from 3 to 5 to reduce the amount of them that can be supported by a single magnet • Wave progression to spawn a Mirror Reaper in the Cyber Grind now ignores Deathcatchers to avoid a rare softlock • 10% of a Cyber Grind wave's points will now always be reserved for common enemies to avoid waves being entirely taken up by Special and Uncommon rank enemies • Gave Providences a global cooldown system separate from Virtues, to force them to attack in turns without disrupting Virtue attacks • Added an additional collider to the 8-2 maintenance door in order to stop players with low FPS from being able to slide through the door • Fixed conduction sometimes not working when Max Gore Per Room has been set to 0
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• Fixed aim assist not working through portals • Fixed a navmesh issue in the 8-2 Second Deathcatcher arena that caused enemies to sometimes get stuck inside the stairs • Fixed OOPS Blockers being visible above the entrance door after the player completes the secret 8-2 arena • Fixed the decorative turrets in 7-2 not functioning properly • Fixed the blood spray in 7-4's ending not working • Fixed a bug that caused the music in 1-E to fade out if the player enters the skull room vent early • Fixed a bug that caused Gabriel to not transition between phases when the Blind Enemies cheat is enabled • Fixed one of the advanced options for 8-4 being visible before the player has unlocked the level • Fixed Strays and Soldiers not predicting the player's movement on Brutal difficulty • Fixed the portal from the secret room's elevator in 8-2 not rendering correctly • Fixed the ceiling theater effect in 8-2 and 8-3 not working at some camera angles • Sanding a Cerberus no longer causes their speed to reset to their Standard difficulty speed on Violent and Brutal • Fixed a Cyber Grind coin issue where coins would no longer reflect non-default beams properly after the player punches a cannonball into the void • Fixed the Mirror Reaper's hit sound not playing • Fixed floating limbs appearing at the world origin of the Cyber Grind when the amount of gibs surpasses the maximum gib count or between waves • Powers no longer sometimes cause thin strings of gold when some of their gibs are deleted