Mayhem Intergalactic version 1.2.3 now available
2009-02-10Version 1.2.3 introduces a new feature and fixes a number of bugs and annoyances: New/changed features Private chat. To send a private chat message to a player called Bob, type /msg bob Hi Bob!. Names can be abbreviated. /whisper or /tell can be used instead of /msg. The message log on the information bar (click the button at the top-left or press Tab) now features improved formatting and scroll buttons. Chat box will now stay open permanently during the multiplayer pre-game settings screen. If it's empty when the game starts, then it closes itself automatically. Chat messages now have a partially-transparent black background to aid readability. You can now see your own ping. If only AIs are left in a multiplayer game (including if all human players are in disconnected state), end the game. Bugs fixed Fixed: Rifts sometimes weren't visible to remote clients.
Read the full notes
Fixed: Observers were being assigned starting planets on custom maps, and could attempt to send orders to the ships on those planets (without success). Fixed: Players in disconnected state didn't get sent to newly-connecting observers. Fixed: /ban command was crashing server in presence of non-networked players. Fixed: /kick command could be used on oneself. Fixed: Removed ghostly grey "e" near End Turn button. Fixed: A mistyped console command showed up as chat. Fixed: Some bugs in internationalisation support. Fixed: Invalid map errors no longer crash the game. Fixed: mayhemig.exe would sometimes hang around using 100% of the CPU after game exit. This update will be applied automatically when your Steam client is restarted. Your old savefiles will still work.