Scare Pack Update for Hero Generations is live! (v1.21)
2015-10-29The free "Scare Pack" game update is now live for Hero Generations! This update brings a host of Halloween themed changes and a significant number of community requested bug fixes (Station issues, new resolution support, and more). We hope you enjoy it! Major Change List • Swamp towns can become haunted! Haunted towns become "Ghost Towns" and have ghost/skeleton mates. You'll have to figure out which buildings and items can help you unhaunt them. • Swamp boss can haunt towns. • Introducing world events! Volcanoes now appear in your current world on certain strikes of the obelisk clock. Can only have 1 volcano in a given world. Volcanoes will replace forest or sand nodes. • Bone item. Attracts boss monsters when held, and also adds +1 to damage. • Scimitar item. Weapon with bonus attack in Desert areas.
Read the full notes
• All side view scenes have polished stone backing art in place of the existing white background. • City view has a new roll-over UI that shows it's tribute type and cultural traits that Mate's will have. (hover over city title bar to view) • Volcano world is made visible from the start of the game on mini-map to give players a clear long term incentive to explore the overworld. • For a limited time, all of our store banner images changed to be Halloween themed. • 3 Halloween wallpapers added to the Artwork section on our Community Hub! Bug Fixes & Other Changes • New sideview stone backing art can be toggled off when "special effects" setting is set to off. • Added support for 1680x1050 resolution. • 1600x900 and 1680x1050 resolutions have better sidebar art! • Fixed crash when starting new game in 800x640 mode. • Fixed bug where tickets associated with already linked stations could linger. • Station tickets associated with a connected station now get destroyed properly. (This should also help fix or reduce any instances of your held items getting replaced by tickets) • Fixed bug where pop-up "Enter" button at bottom of screen would stay up when moving from a town next to a border passage into the next world. • Fixed a few instances of bugs that would cause buildings to disappear when leaving then returning to a world. • Now save minor "in-turn" changes like dropping and picking up items to help with syncing saved data in many edge case situations. NOTE: Some of the game features and bug fixes will not retroactively update on existing saves, but some will. Start a new game if a part of this update does not seem to be present. Thanks again for your amazing support. If you appreciate theses updates it would mean a lot to our small company to get a positive review on our game store page!





