Patch 1.81.0A: Changes to Balgroon and Golem, Improvements to Flight, New VFX
2019-10-15Do you want to discuss with us or give some ideas? Comment down below or join us on: Reddit: https://www.reddit.com/r/HuntForGods/ Telegram: https://t.me/huntforgods We are waiting for you! :D ____________________________________________________________ Game: Balgroon's skill 2 now creates a wall that protects him and his allies The Golem does not throw stones anymore. In their place, he bangs his arms hard on the floor, causing a shock wave to the enemies in front of him Wall-evoking skills automatically push targets into the wall area You can now launch skills even when the game detail screen is open Reduced vertical target limits Flight regeneration per second: 3 -> 2 Added the indicator of the Guardians’ left percentage life Added the killing spree on the HUD for the local player Added the possibility to invite friends from the Lobby screen
Read the full notes
Added new particle effects to Eris and Cindula’s new skills Added particle effects to the torches on the Arena mode map Mavi now shows a different shooting effect when his attacks are boosted The hit effect of Eris's Skill 3 now has a new particle effect Updated the Italian dubbing of Mavi and Mya Updated the models of the bases of the "Arena" map Fixed minor bugs When a character is put in a condition where he cannot move while he is in the air, he falls down Poseidon’s skills and Eris’ skill 3 are correctly hidden if they are in a fog of war Updated some keys in French and Spanish Reduced network consumption to synchronize the position of some units Added 1 second delay before actual flight recharge when landing ---- Characters ---- --- Balgroon --- -- Skill 2 -- -Cooldown: 15/13/10 -> 17/15/12