MORDHAU Patch #30 - New Demon Horde Maps and QOL improvements
2024-11-06Patch #30 is here! We are proud to unveil our latest patch for MORDHAU which introduces four brand-new Demon Horde maps, adds Horde maps back into the rotation, includes an array of quality-of-life (QoL) improvements, addressing Banner and Bear-trap intractability, and bug fixes, unveils updated weapon animations and attacks, and features a new Weapons Pack DLC You can read the full Change-logs below! The four new Demon Horde maps bring new and distinct and immersive aesthetics to the mode. Brace yourself to venture into a blight-infested Grad, where twisted roots and dark corruption have overtaken the once-proud castle walls. Face the eerie and ethereal inhabitants of Contraband and confront the darkness within.
Read the full notes
Confront the treacherous alleyways of Feitoria, a town shattered and warped by the devastating influence of a demonic comet shower, leaving destruction and dark magic in its wake. Venture into Taiga, a forest village twisted and corrupted by the dark forces emanating from the nearby mine, where the unfortunate inhabitants lurk among the blaze inferno of the forest. Banisher Weapons-Pack DLC We are excited to present the Banisher Weapon Pack DLC, featuring 12 beautifully crafted weapon skins inspired by demonic forces. Each weapon showcases a blend of refined craftsmanship and dark, menacing designs, turning your arsenal into a collection of legendary tools to cut through enemies—human or demonic—with brutal precision. We can’t wait to see how you unleash these masterpieces and bring a new level of style to your battles. You can see the individual skins here: https://store.steampowered.com/app/3199060/MORDHAU__Banisher_Weapon_Pack Patch 30 - Changelog 11/06/2024 General • Horde maps re-added to the map rotation Demon Horde • Added Demon Horde Feitoria map • Added Demon Horde Taiga map • Added Demon Horde Grad map • Added Demon Horde Contraband map • Fixed issue with boss spawns being occasionally blocked • Fixed issue with DIH_Castello first point navigation • Fixed missing icon for explosive barrel on the buy menu • Fixed explosive barrel killing teammates if owner is dead • Improved performance Gameplay • Fixed bear trap softlocking players on ladders • Fixed bear traps triggering on players when they spawn • Fixed toolbox buildables not being destroyed when switching team • Buffed red Grad noble kick • Made Bear Traps not trigger on nobles • Made Rat Perk not trigger Bear Traps • Made Spawn Banner change icon while being constructed • Made Spawn Banner change icon while enemy is blocking spawn • Made players spawn in the same direction the Spawn Banner was placed • Added enemy Spawn Banner icons in spawn screen Maps • Fixed issue with objectives being able to be completed with wrong deliverables on FL_Camp and FL_Feitoria • Adjusted attacker spawn protection for INV_Castello last objective • Adjusted DIH_Grad river material • Moved some of INV_Noria spawns closer to the action • Moved some of INV_Arid spawns closer to the action • Moved some of INV_Castello final point spawns closer to the action • Moved INV Castello last obj defender spawns closer to the action • Fixed OOB collision issues in Arena • Fixed some Castello bushes having collision • Fixed stuck spot in DIH_MountainPeak • Added out of bounds zone to area below Dungeon • Added out of bounds zone to area outside Mountain Peak keep • Added OOB zone under Mountain Peak keep • Added OOB zone under Feitoria bell tower area Weapons • Increased view distance inside Smoke Bomb area • Improved fire field decal visuals • Made fire fields not suddenly pop out of existence, and slowly fade • Added throws to Hoe, Pitchfork, Rake, Wooden Shovel, Metal Fork, Rusty Shovel, Sickle • Added horizontal cleaving throws to Falx and Scythe • Fixed physics assets bug for Rake, Wooden shovel, Rusty Shovel, Metal Fork, Frying Pan Skins • Added new Banisher Weapon pack DLC, which includes: • Eden's Zweihander • Seraphim Spear • Devil's Weeping Polehammer • Maul of Redemption • Sacrificial Executioner's Sword • Sacred Greatsword • Demeter Poleaxe • Asmodeus Rib War Axe • Basilisk's Fang Messer • Dante's Bane Scimitar • Silver Knight's Mace • Dragon's Breath Short Spear Sound • Added whoosh sound on player spawn to Spawn Banner • Added subtle fabric flapping in wind sound to Spawn Banner Ul • Added circle timer to Spawn Banner to show spawn cooldown • Made pressing K to mute a player also mute their instruments Misc • Added old horde purchasables to CombatTest to be packaged with game for modders • Removed setup time from MordhauLiteTestLevel