Update 1.0.1.8
2026-08-19I already released this update a few days ago but I broke a few things. Sorry about that. Therefore I released a hotfix today. I expect several things to be still broken because this is a major step forward - which needs to be done to keep CS2D working in future. Please note that unfortunately I can't provide the Linux ARM64 dedicated server right now. The regular Linux 64 bit server is now properly updated though. 1.0.1.8 Changes (released Monday) \ NPCs look into the right direction again (broken in 1.0.1.7) \ Copy & paste no longer crashes the Win client \ Editor: Tile size option in new map dialog now works properly \ No longer write "automatically generated" line with date/time in configs \ Improved Ukrainian language (thanks to _Lima_) \ Advanced radar render performance optimizations \ Advanced radar now works on maps of all sizes
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\ Proper screen border spacing for HUD elements in higher resolutions \ HUD progress bar now scales properly with higher resolutions \ HUD weapon switch now scales properly with higher resolutions \ Item/object tooltip now scales properly with higher resolutions \ Main menu & loading screen now scale properly with higher resolutions \ HUD spectator zoom now scales properly with higher resolutions \ Improved HUD zone texts (e.g. buyzone, rescue point) positioning and size \ Massively optimized pathfinding performance (bots and editor tool) \ Diagonal bot movement is now more natural \ Lua command freeline(x1, y1, x2, y2, mode): Check if line is blocked \ Lua command freerect(x, y, w, h, mode): Check if rectangle is blocked \ Command "clearcache": Clears all caches (avatars, minimaps, ...) \ Command "controller": Enable/disable controller support \ Controller checkbox to enable/disable controller support in options \ Experimental SDL graphic rendering modes (OpenGL, Direct3D 11, Auto) 1.0.1.8 Patch 1 Changes (released Wednesday) \ Hopefully fixed startup / resolution switch crashes \ Texts are properly displayed again in main menu for all languages \ Bots use teleport entities properly again \ Default console key should work again (may require 2 presses, may not work for all layouts) \ Don't scale tooltips in main menu anymore because it breaks server list tooltips \ Full internal switch to SDL rendering, removed old non-SDL rendering completely \ DirectX 12 rendering support (Windows only) \ OpenGL ES rendering support (Linux only) \ OpenGL ES2 rendering support (Linux only)