Balancing and Multiplayer Update!
2022-04-13• Remote Play compatibility has been added • Shoulder buttons on gamepad now control weapon slots (press either to switch, or both simultaneously to link weapons.) • Reduced "Slice-N-Dice" achievement count for completion • Fixed a few levels in which the player could get stuck • Removed weapon upgrade from level 2-4 • Switched spike position in level 3-7 to help prevent player self-destruct • Balanced Item/Shield/Weapon drop rate • Corrected some messaging typos • Shortened timer on title screen before story auto plays • Player 1 is now always controlled by gamepad 1 and player 2 by gamepad 2 • Fixed error causing menus to freeze if player 2's controller connected during gameplay. • Enemies now drop energy even if the player's energy bar is full • Fixed glitch causing Areas to relock after completion if the player went back to an earlier area and beat the boss.
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• Increased check timer when controllers are unplugged/plugged in to help lag error in steam connected controllers (recommend direct connected Xbox controllers for best experience) • Fixed error causing enemies to never drop items in the level editor if the last area played was the tutorial.